CityVerse Tycoon- Social Sweepstakes
  • Introduction
  • CityVerse Mode
    • In-game assets
      • Buildings
      • Piggy Bank
      • Piggy Club
    • Marketplace
      • Getting Started: How To Buy Your First Building
      • Coupons - cause every Tycoon Loves a Bargain
      • Buying Buildings from CityVerse Tycoon Players
  • Sweepstake Mode
    • Sweepstakes policy
  • Wallets
    • How to Export In-Game Wallet Private Key
    • How to Export In-Game Assets
    • How To Deposit ETH
    • How to Withdraw USDC
  • How To Earn FREE SC
  • FAQ
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  1. CityVerse Mode
  2. Marketplace

Getting Started: How To Buy Your First Building

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Last updated 16 days ago

Getting Started: How To Buy Your First Building

While you can buy buildings from other players, the initial sale inventory is low, and the prices are often high. Since CityVerse Tycoon features a free market system, players can set their listing prices as they see fit.

That is why, for your first foray into ownership, we recommend that you focus on the “initial sale” buildings sold directly from CityVerse. The market is easier to understand and calculate ROI, it has an additional OWNpoint seed, and you can use coupons from our Discord channel to bring the price down.

Of course, some of our more adventurous players may want to employ a more aggressive, time-saving strategy. All of these “initial sale” buildings start at Rank 0, while players who buy from another player can often snag a building with a higher rank, with a booster that can turbocharge their earnings by up to 150%!

As for pricing, “initial sale” buildings range from only $20 up to $500, which begs the question…why?

Location, Location, Location

The lowest-priced buildings will be tempting, but there are multiple factors to consider.

Since the buildings in CityVerse Tycoon’s New York City represent real NYC buildings, each one has a unique, real-world address. And just as in the real Manhattan, some areas are more exclusive and pricey than others. Zip codes are useful here, but the most relevant and precise metric is “cost per square foot”.

Buildings with a high cost per square foot may be more expensive, but they also have the potential to achieve higher boosters (for example, a 100% booster means that you’ll earn 100% more OWNpoints for every upgrade), and collect higher payments from player visits. It’s only logical that the more you upgrade your building, the more people will pay for the privilege of visiting and seeing what you’ve been up to with the place, checking out your design choices.